Publications

2021

Sigitov, A. (2021). Behavioral patterns of individuals and groups during co-located collaboration on large, high-resolution displays. https://rosdok.uni-rostock.de/resolve/id/rosdok_disshab_0000002681

2019

Sigitov, A., Hinkenjann, A., Kruijff, E., & Staadt, O. (2019). Task Dependent Group Coupling and Territorial Behavior on Large Tiled Displays. Frontiers in Robotics and AI, 6, 128. https://doi.org/10.3389/frobt.2019.00128

2018

Sigitov, A., Staadt, O., & Hinkenjann, A. (2018). Towards Intelligent Interfaces for Mixed-Focus Collaboration. Adjunct Publication of the 26th Conference on User Modeling, Adaptation and Personalization  - UMAP ’18, 287–292. https://doi.org/10.1145/3213586.3225239
Sigitov, A., Staadt, O., Hinkenjann, A., & Kruijff, E. (2018). Column Major Pattern: How Users Process Spatially Fixed Items on Large, Tiled Displays. Proceedings of the 2018 Conference on Human Information Interaction & Retrieval (CHIIR ’18), 305–308. https://doi.org/10.1145/3176349.3176870

2016

Sigitov, A., Kruijff, E., Trepkowski, C., Staadt, O., & Hinkenjann, A. (2016). The Effect of Visual Distractors in Peripheral Vision on User Performance in Large Display Wall Systems. Proceedings of the 2016 ACM on Interactive Surfaces and Spaces (ISS ’16), 241–249. https://doi.org/10.1145/2992154.2992165
Sigitov, A. (2016). Effects of Workspace Awareness and Territoriality in Environments with Large, Shared Displays. 1–6. https://doi.org/10.1145/3009939.3009940
Sigitov, A., Staadt, O., & Hinkenjann, A. (2016). Distributed Unity Applications. In C. Stephanidis (Ed.), HCI International 2016 – Posters’ Extended Abstracts (Vol. 617, pp. 138–143). Springer International Publishing. http://link.springer.com/10.1007/978-3-319-40548-3_23

2015

Sigitov, A., Roth, T., & Hinkenjann, A. (2015). Enabling global illumination rendering on large, high-resolution displays. 18–24. https://doi.org/10.1109/SEARIS.2015.7854097
Sigitov, A., Scherfgen, D., Hinkenjann, A., & Staadt, O. (2015). Adopting a Game Engine for Large, High-Resolution Displays. Procedia Computer Science, 75, 257–266. https://doi.org/10.1016/j.procs.2015.12.246

2013

Sigitov, A., Hinkenjann, A., & Roth, T. (2013). Towards VR-based Systems for School Experiments. Procedia Computer Science, 25, 201–210. https://doi.org/10.1016/j.procs.2013.11.025
Sigitov, A., Roth, T., Mannuss, F., & Hinkenjann, A. (2013). DRiVE: An example of distributed rendering in virtual environments. 6th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS), 33–40. https://doi.org/10.1109/SEARIS.2013.6798106

Whitepapers:

  • Compass: Interaction Technique for Distraction Free Search on Large Displays pdf

Downloads:

  • Distributed Unity Applications: Evaluation of Approaches (Poster @ HCI International 2016) pdf
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